Monday, August 16, 2010

Reporting to Fantasy



With the launching of Fantasy 8th Edition rules, I have jump into the bandwagon of playing fantasy. After playing a few games with the new rules, I noticed there's quite a significant difference between the 40k and fantasy rules,

1) Close combat are much more rewarding. There are quite a number of penalty will be incurred on the shooters in fantasy which somehow protect your unit overall. And with a couple of special close combat rules such as pursue off the table and pursue into another unit somehow prolong the survivability of the unit.

2) Maneuvering your unit is longer an easy task. In fact, maneuvering your unit is one of the most important aspect in fantasy which can proved the difference between a veteran and a freshman. Maneuvering is complicated at first sight, but once you have mastered it, your army strength shall folded twice.

3) Army are well balance. With most army sharing the same magic lore and I believe the codex of each army are better written too, compare to 40k, many have already calls that this edition is the most balance edition ever. I'm playing Bret right now, a very old yet compact codex, but still prove to be able to put up a fight.

4) Hordes rules !! With the Hordes & Steadfast rule in place, I can foresee most armies will play their cheapest unit block. I expect people to tend to throw in a few big block (30+ models per block) on the table. Phew, that's sure a lot of dices to roll.

5) Plan ahead in your next turn. 40k is simple when it comes to planning as you move, shoot and assault all on your turn. You can just plan what you want to do that particular turn and execute your plan in one turn. However, that is different from fantasy as you need to assault on the first phase of your movement turn, which forced you think what your opponent will do should you do this and that in this turn as you might out of charging distance (there is a certain risk when charging out of your movement range, treat it you always charge through difficult terrain in 40k). It's kinda tricky when comes to planning in fantasy compare to 40k, but it sure proved critical when it comes to tournament level.


That's what I have learned thus far after a few games of fantasy. I might be wrong as I only have a handful of game and yet to face any other army other than DE and Bret. Feel free to drop your comment.

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